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Best smashing four decks
Best smashing four decks












best smashing four decks best smashing four decks

ControlĬontrol commanders are probably most interchangeable between each other since the game plan will usually create enough board presence to survive and interact with the rest of the table while being in a dominant position most of the time. There are plenty of combos in the format, but the commanders that stand by being combo engines are Niv-Mizzet, Parun, Grenzo, Dungeon Warden, and Arcum Dagsson. ComboĬombo decks usually try to exploit your commander’s abilities to take over tables and games once they resolve. This is the true essence of aggressive decks. Each of these examples works differently, but in the end you aim to finish your games by engaging in combat. AggroĪggro decks commonly use commanders that encourage battles or lead you towards playing multiple creatures.Įxamples of these are Xenagos, God of Revels, Kaalia of the Vast, and Aurelia, The Warleader. There are plenty of other kinds of decks you can build and I can’t list all of them, but these archetypes should be enough for you to understand what you can expect from other players and point you in the right direction to get started.

best smashing four decks

Step 2: Choosing Your Archetypeīefore choosing your commander you might want to know the most common Commander archetypes. Some others are more flexible, like Kenrith, the Returned King, since their abilities don’t point you in any particular direction.īecause of this you need to know what kind of deck you want to build. Krenko leads you to build a goblin tribal deck where you want to be aggressive most of the time. Some commanders are very intuitive, like Krenko, Mob Boss. God-Favored General | Illustration by David PalumboĬhoosing your commander is the most important part of where to start, since your commander will lead you where you want to end up most of the time.














Best smashing four decks